Housing


HOUSING BUILDINGS FOR CITYVILLE
COZY COTTAGE
Req – Population 1
Cost – 200
Population – 10
Harvest Time – 1 Hour
Size – 3×3
Stages – 2
Coins – 85% – 50 coins || 8% – 63 coins || 5% – 75 coins || 2% – 100 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – Peaceful Living
FAMILY TOWNHOUSE
Req – Population 1
Cost – 400
Population – 20
Harvest Time – 4 Hours
Size – 4×4
Stages – 2
Coins – 85% – 100 coins || 8% – 125 coins || 5% – 150 coins || 2% – 200 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – Suburbia
COUNTRY HOME
STATS UPDATED 12/15
Req – Level 3
Cost – 600
Population – 30
Harvest Time – 5 Minutes
Size – 4×4
Stages – 2
Coins – 85% – 10 coins || 8% – 13 coins || 5% – 15 coins || 2% – 20 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – Peaceful Living – CHANGED!
SUBURBAN HOUSE
Req – Level 4
Cost – 800
Population – 40
Harvest Time – 18 Hours
Size – 4×4
Stages – 2
85% – 180 coins || 8% – 225 coins || 5% – 270 coins || 2% – 360 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – Suburbia
STATS UPDATED 12/15
Req – Level 5
Cost – 1,000
Population – 50
Harvest Time – 2.1 Days
Size – 4×4
Stages – 3
Coins – 85% -220 coins || 8% – 275 coins || 5% – 330 coins || 2% – 440 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – Main Street – CHANGED!
MODERN CHATEAU
STATS UPDATED 12/15
Req – Quest Completion
Cost – 1,500
Population – 60
Harvest Time – 1 Day
Size – 4×4
Stages – 3
Coins – 85% -200 coins || 8% – 250 coins || 5% – 300 coins || 2% – 400 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – High Society – CHANGED!
LAKE HOUSE
Req – Level 1
Cost – 10 cash
Population – 90
Harvest Time – 2 Hours
Size – 4×4
Stages – 3
Coins – 85% -200 coins || 8% – 250 coins || 5% – 300 coins || 2% – 400 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – Peaceful Living
TERRACED BROWNSTONE
Req – Level 10
Cost – 2,500
Population – 70
Harvest Time – 8 Hours
Size – 3×3
Stages – 4
Coins – 85% -150 coins || 8% – 188 coins || 5% – 225 coins || 2% – 300 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – City Life
STYLISH CONTEMPORARY
STATS UPDATED 12/15
Req – 8 Neighbors
Cost – 3,500
Population – 80
Harvest Time – 3.1 Days
Size – 3×3
Stages – 4
Coins – 85% -240 coins || 8% – 300 coins || 5% – 360 coins || 2% – 480 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – Main Street – CHANGED!
APARTMENT COMPLEX
Req – Level 15
Cost – 4,500
Population – 90
Harvest Time – 1 Day
Size – 4×4
Stages – 5
Coins – 85% -210 coins || 8% – 263 coins || 5% – 315 coins || 2% – 420 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – City Life
RANCH HOUSE
STATS UPDATED 12/15
Req – 10 Neighbors
Cost – 6,000
Population – 100
Harvest Time – 18 Hours
Size – 4×4
Stages – 5
Coins – 85% -189 coins || 8% – 233 coins || 5% – 284 coins || 2% – 378 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – Rural – CHANGED!
UPSCALE CONDOS
STATS UPDATED 12/15
Req – Level 25
Cost – 8,000
Population – 110
Harvest Time – 1 Hour
Size – 4×4
Stages – 6
Coins – 85% – 52 coins || 8% – 65 coins || 5% – 78 coins || 2% – 104 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – Down Town – CHANGED!
COLONIAL CHALET
Req – 15 Neighbors
Cost – 10,000
Population – 120
Harvest Time – 8 Hours
Size – 3×3
Stages – 6
Coins – 85% – 158 coins || 8% – 198 coins || 5% – 237 coins || 2% – 316 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – High Society
HOTEL SUITES
STATS UPDATED 12/15
Req – Level 35
Cost – 12,500
Population – 130
Harvest Time – 2.1 Days
Size – 3×6
Stages – 7
Coins – 85% – 231 coins || 8% – 289 coins || 5% – 347 coins || 2% – 462 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – Down Town – CHANGED!
SPRAWLING MANSION
STATS UPDATED 12/15
Req – Level 40
Cost – 15,000
Population – 140
Harvest Time – 18 Hours – CHANGED!
Size – 3×6
Stages – 7
Coins – 85% – 195 coins || 8% – 244 coins || 5% – 297 coins || 2% – 390 coins – CHANGED!
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – High Society – CHANGED!
SKYSCRAPER CONDOS
Req – Level 1
Cost – 500,000
Population – 150
Harvest Time – 4 Hours
Size – 4×4
Stages – 8
Coins – 85% – 105 coins || 8% – 132 coins || 5% – 158 coins || 2% – 210 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – Jet Setter
LUXURY APARTMENTS
Req – You have a 5% chance of recieving the Luxury Apartments on Day 5 of the Daily Bonus
Cost – 500,000
Population – 200
Harvest Time – 1 Day
Size – 3×3
Stages – 8
Coins – 85% – 105 coins || 8% – 132 coins || 5% – 158 coins || 2% – 210 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – Jet Setter
WEDDING HOUSE
Req – Reward For Bridal Collection
Cost – 100
Population – 100
Harvest Time – 5 Minutes
Size – 3×3
Stages – 7
Coins – 85% – 12 coins || 8% – 15 coins || 5% – 18 coins || 2% – 24 coins
XP – 85% – 1 XP || 15% – 2 XP
Energy – 5% – 1 energy || 95% – 0 energy
Collection – Rural